HPSPYBeta
Posted by on 9 Aug, 2018 No Comments

Behind the Spud: Holy Potatoes! A Spy Story?! BETA and other Spudtacular News

Hey Spudlings,

 

This week’s update will bring you a lot of news, fresh from Daylight’s oven, so sit back, stay cool and scroll down!!!

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steam store
Posted by on 3 Aug, 2018 No Comments

Behind the Spud: Holy Potatoes! A revamped Steam page?!

Hey Spudlings,

 

Welcome back to a Thursday Update :)
We are currently in the process of polishing the game’s assets and increasing our bug list so that we can fix them all 😀

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mail box req
Posted by on 26 Jul, 2018 No Comments

Behind the Spud: Egging On!

Hey Spudlings!

 

Welcome back to a Thursday Update 😀 We’ve been working on polishing and refining A Spy Story?! now, and here are a few new features!

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why
Posted by on 12 Jul, 2018 No Comments

Behind the Spud: Fight or Flight?

Hey spudlings,

 

Welcome back to another Thursday dev update!

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hpaws switch
Posted by on 5 Jul, 2018 No Comments

Behind the Spud: Last Sited

Hey Spudlings!

As you can see, we’ve spiced up the animations for the mission control. Here are other animations for different actions!

2trick charm evade

Other than switching up the animation, we’ve also uploaded more expressions so you’ll be able to keep track of your spies’ progress in missions or in training centres. It’s pretty cute, if I do say so myself – though Spyderman’s eyes shouldn’t be able to narrow like that.

Though the game’s really coming together, we’ve also been discussing how to keep things hyped up for players – A Spy Story?! is more strategic in nature, and has a unique Holy Potatoes! take on the spy genre. Hence, the first few minutes of gameplay may be quite contrary to expectations of the genre.

One way we’ve tried is to introduce an interesting cast (as you’ve seen, Souper Maria and Spyderman) instead of regular randomnised spies. Another would be the ability to plan and shape your own spy agency.

We’ve still got a month or so, so let’s try our best!

 

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On a separate note, we’re finally able to announce that HPAWS will be officially released on PS4 and Nintendo Switch on 10 and 12 July respectively! Just in case you missed the announcement 😉

hpaws switch

.– …. .- – / -.. — / -.– — ..- / -.-. .- .-.. .-.. / – …. . / .-. . .- -.. .. -. –. / — ..-. / .- / .– .. .-.. .-.. / .- – / .- / ..-. ..- -. . .-. .- .-.. ..–..

 

It’s time to start saving up for HPAWS~ As always, thank you for reading, and ghhs iulhg ryhu erlohg!

 

Cheers,

The Spud from U.N.C.L.E.

 

…. .. -. – —… / ..- … . / -.– — ..- .-. / .. — .- –. .. -. .- – .. — -.

 

JOIN THE COOL KIDS ON DISCORD: https://discord.me/holypotatoes

 

Twitter: https://twitter.com/holypotatogame

Instagram: https://www.instagram.com/holypotatogame/?hl=en

Facebook: https://www.facebook.com/holypotatogame/

 

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Screenshot_2
Posted by on 28 Jun, 2018 No Comments

Behind the Spud: Meeting Ad-June-d!

 

Hello Spudlings!

 

It’s been a pretty productive week; as we draw closer to the end of June, we’re glad to say that things are going to get even busier!

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coolmo
Posted by on 21 Jun, 2018 No Comments

Behind the Spud: Cloud Saving, literally.

Hello Spudlings!

 

Welcome back to another Thursday Update 😀 We’ve recently released the Spanish version of HPAWS; to Spanish-speaking players, thank you for your patience and we hope you’ll enjoy la patatas~

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dog inquisition
Posted by on 14 Jun, 2018 No Comments

Behind the Spud: Talk of the Town

Greetings, spudlings!

 

Welcome back to another weekly update :) After many long months, we’ve finally finished translating both A Weapon Shop?! and What the Hell?! into Spanish and German respectively. 

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22
Posted by on 7 Jun, 2018 No Comments

Behind the Spud: Kriller Instincts

Hello Spudlings!

 

Welcome back to another Thursday update :) Before we begin, we’d like to say that Spanish localisation for A Weapon Shop?! is ready, and will be released REAL SOON :O Keep your eyes out for that!

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wordpress feature
Posted by on 31 May, 2018 No Comments

Behind the Spud: It’s Gonna Be – oh.

Hello agents,

 

We hope you had fun solving our codes,  because things are about to get more heated around here :)

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