Going Mobile BTSLARGE
Posted by on 16 Jun, 2017 No Comments

Behind the Spud: HPAWS goes Mobile! (Pt. 11)

‘Sup everyspuddy! How is everyone doing? We’re back at it again with some gouda news! Ever wanted to play Holy Potatoes! A Weapon Shop?! on the go? Well, your dreams are about to come true! Due to popular demand, HPAWS will be released on mobile and tablets!

> Read more
Posted by on 20 May, 2017 No Comments

Behind the Spud: Potatoes in Hell?! (Pt. 10)

Hell-o everyspuddy! We’re back with another Behind the Spud and as some of you may already know, we’re currently working on our third and upcoming Holy Potatoes! game! We’ve managed a weapon shop, we flew a spaceship across galaxies, and now, we’re going to be a Chef… in HELL!!!

> Read more
Posted by on 4 Apr, 2017 No Comments

Behind the Spud: Patch 1.1.0 + Free Demo! (Pt. 9)

Good day lovely spuds and spudettes, we’ve come bearing very exciting news!

As most of you may already know, Holy Potatoes! We’re in Space?! Is now FREE TO PLAY — up until the first galaxy, that is! That’s right, tell your penny-pinching friends that they’re out of excuses! They can now have a taste of the potatoverse FOR FREE!

> Read more
Posted by on 8 Mar, 2017 No Comments

Behind the Spud: New Pilot & More! (Pt. 8)

What is going on everyone!

After a short hiatus, we’re finally back with a new Behind the Spud update! As most of you know, Holy Potatoes! We’re in Space?! was finally released without a hitch on the 14th of February! We’re elated with the reception of the game so far — reading comments, reviews and watching streams of our game has been a fun and enlightening experience! Rest assured, we’ll be taking a lot of the feedback we’ve received into account and will be rolling out some exciting new features in our next free update!

> Read more
Posted by on 28 Sep, 2016 No Comments

Behind The Spud: Conventions and Plushies (Pt. 7)

What the spud is going on everyone!

These past 5 or 6 weeks have been the most exhilarating, eye-opening, and mind-boggling weeks of the year. To start it all off, we attended Gamescom in Cologne, which was an amazing experience. For those who haven’t heard, we partnered up with Daedalic Entertainment and we are now officially working together to develop and publish Holy Potatoes! We’re in Space?! We got to meet members of their team in Germany, officially sign our publishing agreement, and meet a few of the other developers that are working with Daedalic.

> Read more
Posted by on 26 Jul, 2016 No Comments

Behind the Spud: Mechanical Tinkering (Pt. 6)

Whats up everyone!

In our last post, we talked about making some changes to our combat system, amongst other things. We have been working on these changes – on top of alterations to other mechanics – and wanted to share what we’ve been working on with you!

> Read more
Posted by on 29 Jun, 2016 No Comments

Behind the Spud: Plan in Motion (Pt. 5)

Hello everyone!

Things have been hectic at the studio in the past few weeks as we had been gearing up towards having an early build of We’re in Space?! ready. We also attended Indy Popcon in Indianapolis which turned out to be a huge success!

> Read more
Posted by on 29 Apr, 2016 No Comments

Between Two Spuds: Meet the Captain

Meet the Captain of the ship, star of the skies, and heroine of the Holy Potatoes! universe: Cassie!

> Read more
Posted by on 18 Apr, 2016 No Comments

Behind the Spud: Battleship Rework (Pt. 4)

Welcome back everyone!

We took a super long hiatus from the Behind the Spud posts as we had so much going on, but we are back with a whole bunch of new and updated content! Before we get into it, we exhibited at GDC and got a chance to meet a lot of interesting and influential people and had a lot of fun the 10 days we were down in San Francisco! As we got back, we had a million and one things to catch up on and follow up with. None the less, here we are with our fourth post on Holy Potatoes! We’re in Space?!

> Read more
Posted by on 1 Mar, 2016 1 Comment

Behind the Spud: Pimp My Ship (Pt. 3)

Hey guys,

The brotatoes, spudettes, and I wanted to update everyone on our progress in the past couple of weeks and our plans for the next few weeks. Before I get onto the nitty gritty details of the work we’ve been doing on We’re in Space, I just wanted to let everyone know that since GDC is coming up next week, we’ve been swamped working on a million and one things to prepare for it. Our spud designers have been busy getting artwork done for GDC and so this post will most likely be word heavy instead of art heavy.

> Read more