Behind the Spud: Holy Potatoes! A revamped Steam page?!
Welcome back to a Thursday Update 🙂
We are currently in the process of polishing the game’s assets and increasing our bug list so that we can fix them all 😀
HPWIS! The Second Update on PS4
A new patch for Holy Potatoes! We’re In Space?! is out on PS4, and it is available for download now.
For Switch owners, the patch has been submitted, and it will take some time to be approved by Nintendo, so we ask for your patience and understanding.
If you have any question, or would like to give us some feedback, you can find us at [email protected]
Read the full log here:> Read more
Holy Potatoes! HPWIS PS4 Update?!
Holy Potatoes! We’re In Space?! is finally out on consoles, and thank you so much for supporting the game. Here is the first patch for the game on PS4, and it is available for download now. At the time we pushed out this patch, we were aware of a few minor issues reported by players, and we are looking into them. Another patch will be issued soon for those issues.
Read the full log here:> Read more
Holy Potatoes! A New Update on Consoles?!
The Holy Potatoes Santa is back in town, and he is dropping a massive update on both Nintendo Switch and PS4.
Holy Potatoes! A Weapon Shop?! is getting a big makeover, with improved performance, graphics, audio and new weapons for you to start crafting immediately.
Read the full log here:> Read more
Behind the Spud: The Post-Beta Updates
It has been more than a week since the end of our beta for Holy Potatoes! A Spy Story?! (HPSPY), and we would like to thank you all for participating in the closed beta. We were overwhelmed by the positive responses from you, the players, as well as your support for the game. Our team is currently working hard to evaluate your feedback and implement changes based on your suggestions.
But that is not the purpose of you being here right? So scroll down for our dev updates, fresh from the Daylight’s oven.> Read more
Behind the Spud: Holy Potatoes! A Spy Story?! BETA and other Spudtacular News
This week’s update will bring you a lot of news, fresh from Daylight’s oven, so sit back, stay cool and scroll down!!!> Read more
Behind the Spud: Last Sited
As you can see, we’ve spiced up the animations for the mission control. Here are other animations for different actions!
Other than switching up the animation, we’ve also uploaded more expressions so you’ll be able to keep track of your spies’ progress in missions or in training centres. It’s pretty cute, if I do say so myself – though Spyderman’s eyes shouldn’t be able to narrow like that.
Though the game’s really coming together, we’ve also been discussing how to keep things hyped up for players – A Spy Story?! is more strategic in nature, and has a unique Holy Potatoes! take on the spy genre. Hence, the first few minutes of gameplay may be quite contrary to expectations of the genre.
One way we’ve tried is to introduce an interesting cast (as you’ve seen, Souper Maria and Spyderman) instead of regular randomnised spies. Another would be the ability to plan and shape your own spy agency.
We’ve still got a month or so, so let’s try our best!
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On a separate note, we’re finally able to announce that HPAWS will be officially released on PS4 and Nintendo Switch on 10 and 12 July respectively! Just in case you missed the announcement 😉
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It’s time to start saving up for HPAWS~ As always, thank you for reading, and ghhs iulhg ryhu erlohg!
The Spud from U.N.C.L.E.
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JOIN THE COOL KIDS ON DISCORD: https://discord.me/holypotatoes
> Read more
Behind the Spud: Your Eyes Only
THIS SUMMER – From the producers that brought you potato arms dealers (HPAWS), space colonisation (HPWIS), and cannibalism (HPWTH), comes a thrilling sequel of espionage: Holy Potatoes! A Spy Story?!
Meet twins Ren and Rexa in their headquarters, and follow as they untangle the mysteries of an evil spy corporation.> Read more
Behind the Spud: HPAWS goes Mobile! (Pt. 11)
‘Sup everyspuddy! How is everyone doing? We’re back at it again with some gouda news! Ever wanted to play Holy Potatoes! A Weapon Shop?! on the go? Well, your dreams are about to come true! Due to popular demand, HPAWS will be released on mobile and tablets!> Read more
Behind the Spud: Potatoes in Hell?! (Pt. 10)
Hell-o everyspuddy! We’re back with another Behind the Spud and as some of you may already know, we’re currently working on our third and upcoming Holy Potatoes! game! We’ve managed a weapon shop, we flew a spaceship across galaxies, and now, we’re going to be a Chef… in HELL!!!> Read more
Behind the Spud: Patch 1.1.0 + Free Demo! (Pt. 9)
Good day lovely spuds and spudettes, we’ve come bearing very exciting news!
As most of you may already know, Holy Potatoes! We’re in Space?! Is now FREE TO PLAY — up until the first galaxy, that is! That’s right, tell your penny-pinching friends that they’re out of excuses! They can now have a taste of the potatoverse FOR FREE!> Read more
Behind the Spud: New Pilot & More! (Pt. 8)
What is going on everyone!
After a short hiatus, we’re finally back with a new Behind the Spud update! As most of you know, Holy Potatoes! We’re in Space?! was finally released without a hitch on the 14th of February! We’re elated with the reception of the game so far — reading comments, reviews and watching streams of our game has been a fun and enlightening experience! Rest assured, we’ll be taking a lot of the feedback we’ve received into account and will be rolling out some exciting new features in our next free update!> Read more
Behind The Spud: Conventions and Plushies (Pt. 7)
What the spud is going on everyone!
These past 5 or 6 weeks have been the most exhilarating, eye-opening, and mind-boggling weeks of the year. To start it all off, we attended Gamescom in Cologne, which was an amazing experience. For those who haven’t heard, we partnered up with Daedalic Entertainment and we are now officially working together to develop and publish Holy Potatoes! We’re in Space?! We got to meet members of their team in Germany, officially sign our publishing agreement, and meet a few of the other developers that are working with Daedalic.> Read more
Behind the Spud: Mechanical Tinkering (Pt. 6)
Behind the Spud: Battleship Rework (Pt. 4)
Welcome back everyone!
We took a super long hiatus from the Behind the Spud posts as we had so much going on, but we are back with a whole bunch of new and updated content! Before we get into it, we exhibited at GDC and got a chance to meet a lot of interesting and influential people and had a lot of fun the 10 days we were down in San Francisco! As we got back, we had a million and one things to catch up on and follow up with. None the less, here we are with our fourth post on Holy Potatoes! We’re in Space?!
Behind the Spud: Pimp My Ship (Pt. 3)
The brotatoes, spudettes, and I wanted to update everyone on our progress in the past couple of weeks and our plans for the next few weeks. Before I get onto the nitty gritty details of the work we’ve been doing on We’re in Space, I just wanted to let everyone know that since GDC is coming up next week, we’ve been swamped working on a million and one things to prepare for it. Our spud designers have been busy getting artwork done for GDC and so this post will most likely be word heavy instead of art heavy.> Read more
Behind the Spud: Meet the Stars (Pt. 2)
Welcome everyone to the second Behind the Spud post!
In the past week we have been really focusing our efforts on both the look of the game’s logo and the who, what, why, where, and when of the game’s protagonist. We have iterated and reiterated the main character and are coming closer to having her finalized! In addition, we have also been working on the protagonist’s partner in crime and right-hand!> Read more
Behind the Spud: Holy Potatoes! We’re in Space?!
Welcome one, welcome all!
We have recently started the production of a Holy Potatoes! A Weapon Shop?! sci-fi and space themed sequel! As such, we are going to start posting weekly development updates on the progress we are making with our newest game. In the meantime, we decided to take you guys along for the ride so you can follow our progress!
Spirit Horizon is an Awesome Match-3 Puzzle RPG Inspired by Puzzle & Dragons
If you love match-3 role-playing games like Puzzle & Dragons and Heroes & Monsters, you will be excited for the newly released Spirit Horizon, which is developed by Daylight Studios and published by IAHGames for key Asian markets.
Spirit Horizon combines the challenge of match-3 puzzle mechanics with exciting fast paced battle gameplay. In the game, you will chain up great combos and deal massive damage to your enemies as you set out on your adventure to save mystical world of Kaldera!> Read more