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Behind the Spud: HPAWS goes Mobile! (Pt. 11)16 Jun, 2017
‘Sup everyspuddy! How is everyone doing? We’re back at it again with some gouda news! Ever wanted to play Holy Potatoes! A Weapon Shop?! on the go? Well, your dreams are about to come true! Due to popular demand, HPAWS will be released on mobile and tablets!Read more
Behind the Spud: Potatoes in Hell?! (Pt. 10)20 May, 2017
Hell-o everyspuddy! We’re back with another Behind the Spud and as some of you may already know, we’re currently working on our third and upcoming Holy Potatoes! game! We’ve managed a weapon shop, we flew a spaceship across galaxies, and now, we’re going to be a Chef… in HELL!!!Read more
Behind the Spud: Patch 1.1.0 + Free Demo! (Pt. 9)4 Apr, 2017
Good day lovely spuds and spudettes, we’ve come bearing very exciting news!
As most of you may already know, Holy Potatoes! We’re in Space?! Is now FREE TO PLAY — up until the first galaxy, that is! That’s right, tell your penny-pinching friends that they’re out of excuses! They can now have a taste of the potatoverse FOR FREE!Read more
Behind the Spud: New Pilot & More! (Pt. 8)8 Mar, 2017
What is going on everyone!
After a short hiatus, we’re finally back with a new Behind the Spud update! As most of you know, Holy Potatoes! We’re in Space?! was finally released without a hitch on the 14th of February! We’re elated with the reception of the game so far — reading comments, reviews and watching streams of our game has been a fun and enlightening experience! Rest assured, we’ll be taking a lot of the feedback we’ve received into account and will be rolling out some exciting new features in our next free update!Read more
Behind The Spud: Conventions and Plushies (Pt. 7)28 Sep, 2016
What the spud is going on everyone!
These past 5 or 6 weeks have been the most exhilarating, eye-opening, and mind-boggling weeks of the year. To start it all off, we attended Gamescom in Cologne, which was an amazing experience. For those who haven’t heard, we partnered up with Daedalic Entertainment and we are now officially working together to develop and publish Holy Potatoes! We’re in Space?! We got to meet members of their team in Germany, officially sign our publishing agreement, and meet a few of the other developers that are working with Daedalic.Read more
Behind the Spud: Mechanical Tinkering (Pt. 6)26 Jul, 2016
Behind the Spud: Plan in Motion (Pt. 5)29 Jun, 2016
Things have been hectic at the studio in the past few weeks as we had been gearing up towards having an early build of We’re in Space?! ready. We also attended Indy Popcon in Indianapolis which turned out to be a huge success!Read more
Between Two Spuds: Meet the Captain29 Apr, 2016
Meet the Captain of the ship, star of the skies, and heroine of the Holy Potatoes! universe: Cassie!Read more
Behind the Spud: Battleship Rework (Pt. 4)18 Apr, 2016
Welcome back everyone!
We took a super long hiatus from the Behind the Spud posts as we had so much going on, but we are back with a whole bunch of new and updated content! Before we get into it, we exhibited at GDC and got a chance to meet a lot of interesting and influential people and had a lot of fun the 10 days we were down in San Francisco! As we got back, we had a million and one things to catch up on and follow up with. None the less, here we are with our fourth post on Holy Potatoes! We’re in Space?!
Behind the Spud: Pimp My Ship (Pt. 3)1 Mar, 2016
The brotatoes, spudettes, and I wanted to update everyone on our progress in the past couple of weeks and our plans for the next few weeks. Before I get onto the nitty gritty details of the work we’ve been doing on We’re in Space, I just wanted to let everyone know that since GDC is coming up next week, we’ve been swamped working on a million and one things to prepare for it. Our spud designers have been busy getting artwork done for GDC and so this post will most likely be word heavy instead of art heavy.Read more
Behind the Spud: Meet the Stars (Pt. 2)17 Feb, 2016
Welcome everyone to the second Behind the Spud post!
In the past week we have been really focusing our efforts on both the look of the game’s logo and the who, what, why, where, and when of the game’s protagonist. We have iterated and reiterated the main character and are coming closer to having her finalized! In addition, we have also been working on the protagonist’s partner in crime and right-hand!Read more
Behind the Spud: Holy Potatoes! We’re in Space?!3 Feb, 2016
Welcome one, welcome all!
We have recently started the production of a Holy Potatoes! A Weapon Shop?! sci-fi and space themed sequel! As such, we are going to start posting weekly development updates on the progress we are making with our newest game. In the meantime, we decided to take you guys along for the ride so you can follow our progress!
Be A Potato Blacksmith And Tell Cloud His Buster Sword Is Too Big13 Jan, 2015
I was originally drawn towards Holy Potatoes! A Weapon Shop?! by its name and bright, cartoon art style. But then I found out that you can tell Cloud his Buster Sword is too huge and, well, now I love the idea of this game.
In it, you manage a team of potato blacksmiths. This means you get to forge various weapons for heroes as they stop off at your shop to kit themselves out for whatever manifestation of evil they’re looking to fight. Why you’re a potato is beyond me, but hey, if GLaDOS can be a potato then so can I.Read more
Spirit Horizon is an Awesome Match-3 Puzzle RPG Inspired by Puzzle & Dragons3 Jan, 2014
If you love match-3 role-playing games like Puzzle & Dragons and Heroes & Monsters, you will be excited for the newly released Spirit Horizon, which is developed by Daylight Studios and published by IAHGames for key Asian markets.
Spirit Horizon combines the challenge of match-3 puzzle mechanics with exciting fast paced battle gameplay. In the game, you will chain up great combos and deal massive damage to your enemies as you set out on your adventure to save mystical world of Kaldera!Read more
Fantasy puzzle game Spirit Horizon review3 Jan, 2014
Developed by Singapore’s Daylight Studios and published by IAHgames, Spirit Horizon is a shiny new fantasy match-3 puzzle adventure mobile game.
It is less like Candy Crush and more like Line Jelly. Gems in Spirit Horizon come in four different elements — fire, wind, water, and earth. Players must connect three or more gems to create combos to fight monsters. The more combos you have, the more damage you will be dealing to the incoming Mist monsters. Spirit Horizon also attempts to add in some interesting challenges to the gameplay. For example, gems could be burning under a mob’s special power. You can still burst the gems, but the side effect is that you will be dealt burn damage.Read more
11 Startups in Asia That Caught Our Eye28 Dec, 2012
The Gutsy Entrepreneur28 Dec, 2012
I love listening to stories of successful entrepreneurs. Like with a movie superhero, they are always wracked by pain and struggles, battling oppression by stronger forces. But the hero always emerges as the victor by sheer resilience and courage. I recently met up with a Singaporean entrepreneur, and his journey is very much that kind of story. Plus, his startup has all the ingredients to become very successful in the near future.Read more