Latest Posts

HPWIS! The Second Update on PS4

25 Jan, 2019

Hey Spudlings,

A new patch for Holy Potatoes! We’re In Space?! is out on PS4, and it is available for download now.

For Switch owners, the patch has been submitted, and it will take some time to be approved by Nintendo, so we ask for your patience and understanding.

If you have any question, or would like to give us some feedback, you can find us at [email protected]

Read the full log here:

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Holy Potatoes! HPWIS PS4 Update?!

18 Jan, 2019

Hey Spudlings,

Holy Potatoes! We’re In Space?! is finally out on consoles, and thank you so much for supporting the game. Here is the first patch for the game on PS4, and it is available for download now. At the time we pushed out this patch, we were aware of a few minor issues reported by players, and we are looking into them. Another patch will be issued soon for those issues.

Read the full log here:

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Holy Potatoes! A New Update on Consoles?!

14 Dec, 2018

Yooohoohooo Spudlings,

The Holy Potatoes Santa is back in town, and he is dropping a massive update on both Nintendo Switch and PS4.

Holy Potatoes! A Weapon Shop?! is getting a big makeover, with improved performance, graphics, audio and new weapons for you to start crafting immediately.

Read the full log here:

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Behind the Spud: The Post-Beta Updates

30 Aug, 2018

Heya Spudlings,

It has been more than a week since the end of our beta for Holy Potatoes! A Spy Story?! (HPSPY), and we would like to thank you all for participating in the closed beta. We were overwhelmed by the positive responses from you, the players, as well as your support for the game. Our team is currently working hard to evaluate your feedback and implement changes based on your suggestions.

But that is not the purpose of you being here right? So scroll down for our dev updates, fresh from the Daylight’s oven.

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Behind the Spud: Holy Potatoes! A Spy Story?! BETA and other Spudtacular News

9 Aug, 2018

Hey Spudlings,

 

This week’s update will bring you a lot of news, fresh from Daylight’s oven, so sit back, stay cool and scroll down!!!

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Behind the Spud: Holy Potatoes! A revamped Steam page?!

3 Aug, 2018

Hey Spudlings,

 

Welcome back to a Thursday Update 🙂
We are currently in the process of polishing the game’s assets and increasing our bug list so that we can fix them all 😀

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Behind the Spud: Egging On!

26 Jul, 2018

Hey Spudlings!

 

Welcome back to a Thursday Update 😀 We’ve been working on polishing and refining A Spy Story?! now, and here are a few new features!

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Behind the Spud: Fight or Flight?

12 Jul, 2018

Hey spudlings,

 

Welcome back to another Thursday dev update!

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Behind the Spud: Last Sited

5 Jul, 2018

Hey Spudlings!

As you can see, we’ve spiced up the animations for the mission control. Here are other animations for different actions!

2trick charm evade

Other than switching up the animation, we’ve also uploaded more expressions so you’ll be able to keep track of your spies’ progress in missions or in training centres. It’s pretty cute, if I do say so myself – though Spyderman’s eyes shouldn’t be able to narrow like that.

Though the game’s really coming together, we’ve also been discussing how to keep things hyped up for players – A Spy Story?! is more strategic in nature, and has a unique Holy Potatoes! take on the spy genre. Hence, the first few minutes of gameplay may be quite contrary to expectations of the genre.

One way we’ve tried is to introduce an interesting cast (as you’ve seen, Souper Maria and Spyderman) instead of regular randomnised spies. Another would be the ability to plan and shape your own spy agency.

We’ve still got a month or so, so let’s try our best!

 

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On a separate note, we’re finally able to announce that HPAWS will be officially released on PS4 and Nintendo Switch on 10 and 12 July respectively! Just in case you missed the announcement 😉

hpaws switch

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It’s time to start saving up for HPAWS~ As always, thank you for reading, and ghhs iulhg ryhu erlohg!

 

Cheers,

The Spud from U.N.C.L.E.

 

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JOIN THE COOL KIDS ON DISCORD: https://discord.me/holypotatoes

 

Twitter: https://twitter.com/holypotatogame

Instagram: https://www.instagram.com/holypotatogame/?hl=en

Facebook: https://www.facebook.com/holypotatogame/

 

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Behind the Spud: Meeting Ad-June-d!

28 Jun, 2018

 

Hello Spudlings!

 

It’s been a pretty productive week; as we draw closer to the end of June, we’re glad to say that things are going to get even busier!

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Behind the Spud: Cloud Saving, literally.

21 Jun, 2018

Hello Spudlings!

 

Welcome back to another Thursday Update 😀 We’ve recently released the Spanish version of HPAWS; to Spanish-speaking players, thank you for your patience and we hope you’ll enjoy la patatas~

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Behind the Spud: Talk of the Town

14 Jun, 2018

Greetings, spudlings!

 

Welcome back to another weekly update 🙂 After many long months, we’ve finally finished translating both A Weapon Shop?! and What the Hell?! into Spanish and German respectively. 

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Behind the Spud: Kriller Instincts

7 Jun, 2018

Hello Spudlings!

 

Welcome back to another Thursday update 🙂 Before we begin, we’d like to say that Spanish localisation for A Weapon Shop?! is ready, and will be released REAL SOON :O Keep your eyes out for that!

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Behind the Spud: It’s Gonna Be – oh.

31 May, 2018

Hello agents,

 

We hope you had fun solving our codes,  because things are about to get more heated around here 🙂

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Behind the Spud: Your Eyes Only

24 May, 2018

THIS SUMMER – From the producers that brought you potato arms dealers (HPAWS), space colonisation (HPWIS), and cannibalism (HPWTH), comes a thrilling sequel of espionage: Holy Potatoes! A Spy Story?!  

Meet twins Ren and Rexa in their headquarters, and follow as they untangle the mysteries of an evil spy corporation.

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Behind the Spud: Spuds, not Studs

13 May, 2018

Hello Everyspuddy!

It’s been a while since we’ve posted our Behind The Spud, but fear not! We are back and ready to keep you up to date with our latest developments!

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Behind the Spud: HPAWS goes Mobile! (Pt. 11)

16 Jun, 2017

‘Sup everyspuddy! How is everyone doing? We’re back at it again with some gouda news! Ever wanted to play Holy Potatoes! A Weapon Shop?! on the go? Well, your dreams are about to come true! Due to popular demand, HPAWS will be released on mobile and tablets!

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Behind the Spud: Potatoes in Hell?! (Pt. 10)

20 May, 2017

Hell-o everyspuddy! We’re back with another Behind the Spud and as some of you may already know, we’re currently working on our third and upcoming Holy Potatoes! game! We’ve managed a weapon shop, we flew a spaceship across galaxies, and now, we’re going to be a Chef… in HELL!!!

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Behind the Spud: Patch 1.1.0 + Free Demo! (Pt. 9)

4 Apr, 2017

Good day lovely spuds and spudettes, we’ve come bearing very exciting news!

As most of you may already know, Holy Potatoes! We’re in Space?! Is now FREE TO PLAY — up until the first galaxy, that is! That’s right, tell your penny-pinching friends that they’re out of excuses! They can now have a taste of the potatoverse FOR FREE!

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Behind the Spud: New Pilot & More! (Pt. 8)

8 Mar, 2017

What is going on everyone!

After a short hiatus, we’re finally back with a new Behind the Spud update! As most of you know, Holy Potatoes! We’re in Space?! was finally released without a hitch on the 14th of February! We’re elated with the reception of the game so far — reading comments, reviews and watching streams of our game has been a fun and enlightening experience! Rest assured, we’ll be taking a lot of the feedback we’ve received into account and will be rolling out some exciting new features in our next free update!

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Behind The Spud: Conventions and Plushies (Pt. 7)

28 Sep, 2016

What the spud is going on everyone!

These past 5 or 6 weeks have been the most exhilarating, eye-opening, and mind-boggling weeks of the year. To start it all off, we attended Gamescom in Cologne, which was an amazing experience. For those who haven’t heard, we partnered up with Daedalic Entertainment and we are now officially working together to develop and publish Holy Potatoes! We’re in Space?! We got to meet members of their team in Germany, officially sign our publishing agreement, and meet a few of the other developers that are working with Daedalic.

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Behind the Spud: Mechanical Tinkering (Pt. 6)

26 Jul, 2016

Whats up everyone!

In our last post, we talked about making some changes to our combat system, amongst other things. We have been working on these changes – on top of alterations to other mechanics – and wanted to share what we’ve been working on with you!

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Behind the Spud: Plan in Motion (Pt. 5)

29 Jun, 2016

Hello everyone!

Things have been hectic at the studio in the past few weeks as we had been gearing up towards having an early build of We’re in Space?! ready. We also attended Indy Popcon in Indianapolis which turned out to be a huge success!

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Between Two Spuds: Meet the Captain

29 Apr, 2016

Meet the Captain of the ship, star of the skies, and heroine of the Holy Potatoes! universe: Cassie!

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Behind the Spud: Battleship Rework (Pt. 4)

18 Apr, 2016

Welcome back everyone!

We took a super long hiatus from the Behind the Spud posts as we had so much going on, but we are back with a whole bunch of new and updated content! Before we get into it, we exhibited at GDC and got a chance to meet a lot of interesting and influential people and had a lot of fun the 10 days we were down in San Francisco! As we got back, we had a million and one things to catch up on and follow up with. None the less, here we are with our fourth post on Holy Potatoes! We’re in Space?!

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Behind the Spud: Pimp My Ship (Pt. 3)

1 Mar, 2016

Hey guys,

The brotatoes, spudettes, and I wanted to update everyone on our progress in the past couple of weeks and our plans for the next few weeks. Before I get onto the nitty gritty details of the work we’ve been doing on We’re in Space, I just wanted to let everyone know that since GDC is coming up next week, we’ve been swamped working on a million and one things to prepare for it. Our spud designers have been busy getting artwork done for GDC and so this post will most likely be word heavy instead of art heavy.

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Behind the Spud: Meet the Stars (Pt. 2)

17 Feb, 2016

Welcome everyone to the second Behind the Spud post!

In the past week we have been really focusing our efforts on both the look of the game’s logo and the who, what, why, where, and when of the game’s protagonist. We have iterated and reiterated the main character and are coming closer to having her finalized! In addition, we have also been working on the protagonist’s partner in crime and right-hand!

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Behind the Spud: Holy Potatoes! We’re in Space?!

3 Feb, 2016

Welcome one, welcome all!

We have recently started the production of a Holy Potatoes! A Weapon Shop?! sci-fi and space themed sequel! As such, we are going to start posting weekly development updates on the progress we are making with our newest game. In the meantime, we decided to take you guys along for the ride so you can follow our progress!

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News

Holy Potatoes! A Mobile Game?!

30 Jun, 2017

Have you ever wondered what NPCs get up to when you’re out exploring a game world?

Holy Potatoes! A Weapon Shop?! which will finally release on mobile mid-July, is a simulation game where you manage your very own weapon shop and expand its business across an incredible potato universe. Using your potato smiths to forge weapons, you meet more than 70 pop-culture potato heroes, forge over 200 weapons, expand your business into 20 wacky areas, and even adopt your very own potato dog!

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Be A Potato Blacksmith And Tell Cloud His Buster Sword Is Too Big

13 Jan, 2015

Source: Siliconera

I was originally drawn towards Holy Potatoes! A Weapon Shop?! by its name and bright, cartoon art style. But then I found out that you can tell Cloud his Buster Sword is too huge and, well, now I love the idea of this game.

In it, you manage a team of potato blacksmiths. This means you get to forge various weapons for heroes as they stop off at your shop to kit themselves out for whatever manifestation of evil they’re looking to fight. Why you’re a potato is beyond me, but hey, if GLaDOS can be a potato then so can I.

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Spirit Horizon is an Awesome Match-3 Puzzle RPG Inspired by Puzzle & Dragons

3 Jan, 2014

Source: AppsGoer

If you love match-3 role-playing games like Puzzle & Dragons and Heroes & Monsters, you will be excited for the newly released Spirit Horizon, which is developed by Daylight Studios and published by IAHGames for key Asian markets.

Spirit Horizon combines the challenge of match-3 puzzle mechanics with exciting fast paced battle gameplay. In the game, you will chain up great combos and deal massive damage to your enemies as you set out on your adventure to save mystical world of Kaldera!

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Fantasy puzzle game Spirit Horizon review

3 Jan, 2014

Source: GamesInAsia

Developed by Singapore’s Daylight Studios and published by IAHgames, Spirit Horizon is a shiny new fantasy match-3 puzzle adventure mobile game.

It is less like Candy Crush and more like Line Jelly. Gems in Spirit Horizon come in four different elements — fire, wind, water, and earth. Players must connect three or more gems to create combos to fight monsters. The more combos you have, the more damage you will be dealing to the incoming Mist monsters. Spirit Horizon also attempts to add in some interesting challenges to the gameplay. For example, gems could be burning under a mob’s special power. You can still burst the gems, but the side effect is that you will be dealt burn damage.

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11 Startups in Asia That Caught Our Eye

28 Dec, 2012

Another week has gone by and here’s a compilation of the startups that Tech in Asia has covered. For tips and stories suggestions, feel free to email us at [email protected]. Alternatively, you can submit tips here and/or your startup here. Enjoy!

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The Gutsy Entrepreneur

28 Dec, 2012

I love listening to stories of successful entrepreneurs. Like with a movie superhero, they are always wracked by pain and struggles, battling oppression by stronger forces. But the hero always emerges as the victor by sheer resilience and courage. I recently met up with a Singaporean entrepreneur, and his journey is very much that kind of story. Plus, his startup has all the ingredients to become very successful in the near future.

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Kotagames Loves Sexy Girls: Beta Launches Hisho Collection Game

28 Dec, 2012

A couple of days ago, Indonesian feature phone game developer Kotagames launched its newest game titled Hisho Collection Mall Empire. The beta game was originally open to just 5,000 players, but that figure has been increased to 10,000 players now.

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